=LDR 00000nam 2200000 4500 =001 INLIS000000000037870 =005 20200211021740 =035 ##$$a 0010-061300000037870 =008 200211################g##########0#ind## =041 ##$$a Ind =082 ##$$a 006.698 =090 ##$$a 006.698, Pan p =245 ##$$a Panduan aplikatif dan solusi, modeling karakter animasi kartun 3D dengan 3 ds Max 2010, /$c Editor, Hernita P =260 ##$$a Yogyakarta :$b Andi,$c 2010 =300 ##$$a ix, 257 hlm, : $b ilus ; $c 23 x 16 cm =650 #4$$a Komputer Animasi =850 ##$$a NBPNMAT =020 ##$$a 978-979-29-1621-1 =084 ##$$a 006.698 PAN =250 ##$$a Ed. I =700 #$$a Hernita P =990 ##$$a 21108464 =990 ##$$a 21108463 =990 ##$$a 21108465